LynnaLab.RoomEditor.RoomEditor C# (CSharp) Method

RoomEditor() public method

public RoomEditor ( ) : System
return System
        public RoomEditor()
        {
            TileWidth = 16;
            TileHeight = 16;

            this.ButtonPressEvent += delegate(object o, ButtonPressEventArgs args)
            {
                if (client == null)
                    return;
                int x,y;
                Gdk.ModifierType state;
                args.Event.Window.GetPointer(out x, out y, out state);
                UpdateMouse(x,y);
                if (IsInBounds(x, y)) {
                    if (state.HasFlag(Gdk.ModifierType.Button1Mask))
                        OnClicked(x, y);
                    else if (state.HasFlag(Gdk.ModifierType.Button3Mask))
                        client.SelectedIndex = room.GetTile(x/TileWidth, y/TileWidth);
                }
            };
            this.ButtonReleaseEvent += delegate(object o, ButtonReleaseEventArgs args) {
                int x,y;
                Gdk.ModifierType state;
                args.Event.Window.GetPointer(out x, out y, out state);
                if (!state.HasFlag(Gdk.ModifierType.Button1Mask)) {
                    draggingObject = false;
                }
            };
            this.MotionNotifyEvent += delegate(object o, MotionNotifyEventArgs args) {
                if (client == null)
                    return;
                int x,y;
                Gdk.ModifierType state;
                args.Event.Window.GetPointer(out x, out y, out state);
                UpdateMouse(x,y);
                if (IsInBounds(x, y)) {
                    if (state.HasFlag(Gdk.ModifierType.Button1Mask))
                        OnDragged(x, y);
                }
            };
        }