void SetMainGfx(int index)
{
graphicsState.RemoveGfxHeaderType(GfxHeaderType.Main);
FileParser gfxHeaderFile = Project.GetFileWithLabel("gfxHeaderTable");
Data pointerData = gfxHeaderFile.GetData("gfxHeaderTable", index * 2);
GfxHeaderData header = gfxHeaderFile.GetData(pointerData.GetValue(0))
as GfxHeaderData;
if (header != null)
{
bool next = true;
while (next)
{
graphicsState.AddGfxHeader(header, GfxHeaderType.Main);
next = false;
if (header.ShouldHaveNext)
{
GfxHeaderData nextHeader = header.NextData as GfxHeaderData;
if (nextHeader != null)
{
header = nextHeader;
next = true;
}
// Might wanna print a warning if no next value is found
}
}
}
InvalidateAllTiles();
}