public static LuaFunction GetFunction(IntPtr L, int reference) { LuaState state = LuaState.Get(L); return state.GetFunction(reference); }
public static LuaFunction ToLuaFunction(IntPtr L, int stackPos) { stackPos = LuaDLL.abs_index(L, stackPos); LuaDLL.lua_pushvalue(L, stackPos); int reference = LuaDLL.toluaL_ref(L); return(LuaStatic.GetFunction(L, reference)); }