public bool LuaDoString(string chunk, string chunkName = "LuaStatePtr.cs")
{
byte[] buffer = Encoding.UTF8.GetBytes(chunk);
int status = LuaDLL.luaL_loadbuffer(L, buffer, buffer.Length, chunkName);
if (status != 0)
{
return false;
}
return LuaDLL.lua_pcall(L, 0, LuaDLL.LUA_MULTRET, 0) == 0;
//return LuaDLL.luaL_dostring(L, chunk);
}