static int Destroy(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
LuaInterface.LuaConstructor obj = (LuaInterface.LuaConstructor)ToLua.CheckObject(L, 1, typeof(LuaInterface.LuaConstructor));
obj.Destroy();
ToLua.Destroy(L);
return(0);
}
catch (Exception e)
{
return(LuaDLL.toluaL_exception(L, e));
}
}