public SetPlayListElement ( string fileName, long start, long stop, float rate, bool hasNext ) : void | ||
fileName | string | |
start | long | |
stop | long | |
rate | float | |
hasNext | bool | |
return | void |
public void SetPlayListElement(string fileName,long start, long stop, float rate, bool hasNext)
{
if (hasNext)
nextbutton.Sensitive = true;
else
nextbutton.Sensitive = false;
if (fileName != filename){
Open(fileName);
//Wait until the pipeline is prerolled and ready to seek
pendingSeek = new object[3] {start,stop,rate};
}
else player.SegmentSeek(start,stop,rate);
segmentStartTime = start;
segmentStopTime = stop;
player.LogoMode = false;
Rate = rate;
}