KEngine.AppEngine.Init C# (CSharp) Method

Init() private method

private Init ( ) : void
return void
        private void Init()
        {
            IsRootUser = KTool.HasWriteAccessToFolder(Application.dataPath); // Root User运行时,能穿越沙盒写DataPath, 以此为依据

            if (Debug.isDebugBuild)
            {
                Log.Info("====================================================================================");
                Log.Info("Application.platform = {0}", Application.platform);
                Log.Info("Application.dataPath = {0} , WritePermission: {1}", Application.dataPath, IsRootUser);
                Log.Info("Application.streamingAssetsPath = {0} , WritePermission: {1}",
                    Application.streamingAssetsPath, KTool.HasWriteAccessToFolder(Application.streamingAssetsPath));
                Log.Info("Application.persistentDataPath = {0} , WritePermission: {1}", Application.persistentDataPath,
                    KTool.HasWriteAccessToFolder(Application.persistentDataPath));
                Log.Info("Application.temporaryCachePath = {0} , WritePermission: {1}", Application.temporaryCachePath,
                    KTool.HasWriteAccessToFolder(Application.temporaryCachePath));
                Log.Info("Application.unityVersion = {0}", Application.unityVersion);
                Log.Info("SystemInfo.deviceModel = {0}", SystemInfo.deviceModel);
                Log.Info("SystemInfo.deviceUniqueIdentifier = {0}", SystemInfo.deviceUniqueIdentifier);
                Log.Info("SystemInfo.graphicsDeviceVersion = {0}", SystemInfo.graphicsDeviceVersion);
                Log.Info("====================================================================================");
            }
            StartCoroutine(DoInit());
        }