Jitter.Dynamics.SoftBody.GetEdges C# (CSharp) Method

GetEdges() private method

private GetEdges ( List indices ) : HashSet
indices List
return HashSet
        private HashSet<Edge> GetEdges(List<TriangleVertexIndices> indices)
        {
            HashSet<Edge> edges = new HashSet<Edge>();

            for (int i = 0; i < indices.Count; i++)
            {
                Edge edge;

                edge = new Edge(indices[i].I0, indices[i].I1);
                if (!edges.Contains(edge)) edges.Add(edge);

                edge = new Edge(indices[i].I1, indices[i].I2);
                if (!edges.Contains(edge)) edges.Add(edge);

                edge = new Edge(indices[i].I2, indices[i].I0);
                if (!edges.Contains(edge)) edges.Add(edge);
            }

            return edges;
        }