protected override void Initialize(GameRulesBase rules, JObject data)
{
base.Initialize(rules, data);
Constraint = rules.CreateConstraint((JObject)data["Constraint"]);
Requirement = ActionInvestmentDescriptor.FromData((JObject)data["Requirement"]);
Returns = ActionReturnsDescriptor.FromData((JObject)data["Returns"]);
if (data.Value <string>("Name") == null)
{
_name = DefaultName();
}
else
{
_name = data.Value <string>("Name");
}
if (data.Value <string>("Description") == null)
{
_description = DefaultDescription();
}
else
{
_description = data.Value <string>("Description");
}
}