public static void AddUncompressedVertice(ref BinaryReader BR, ref BSPRawDataMetaChunk chunk)
{
Vector3 vertice = new Vector3(BR.ReadSingle(), BR.ReadSingle(), BR.ReadSingle());
chunk.Vertices.Add(vertice);
Vector3 normal = new Vector3(BR.ReadSingle(), BR.ReadSingle(), BR.ReadSingle());
chunk.Normals.Add(normal);
Vector3 binormal = new Vector3(BR.ReadSingle(), BR.ReadSingle(), BR.ReadSingle());
chunk.Binormals.Add(binormal);
Vector3 tangent = new Vector3(BR.ReadSingle(), BR.ReadSingle(), BR.ReadSingle());
chunk.Tangents.Add(tangent);
Vector2 uv = new Vector2(BR.ReadSingle(), BR.ReadSingle());
chunk.UVs.Add(uv);
}