public BSPBoundingBoxContainer(List<Vector3> Vertices)
{
MinX = 10000;
MaxX = -10000;
MinY = 10000;
MaxY = -10000;
MinZ = 10000;
MaxZ = -10000;
foreach (Vector3 position in Vertices)
{
if (position.X < MinX)
MinX = position.X;
if (position.Y < MinY)
MinY = position.Y;
if (position.Z < MinZ)
MinZ = position.Z;
if (position.X > MaxX)
MaxX = position.X;
if (position.Y > MaxY)
MaxY = position.Y;
if (position.Z > MaxZ)
MaxZ = position.Z;
}
}