GrimmLib.WaitDialogueNode.OnEnter C# (CSharp) Method

OnEnter() public method

public OnEnter ( ) : void
return void
        public override void OnEnter()
        {
            if(hasBranch) {
                StartNextNode();
            }
            isListening = true;

            if(eventName == "") { // If this is set the node can only trigger on events
                Evaluate();
            }
        }