//public IfcIndexedTriangleTextureMap(DatabaseIfc m, IEnumerable<Tuple<int, int,int>> coords) : base(m) { mTexCoordList = coords.ToArray(); }
internal static IfcIndexedTriangleTextureMap Parse(string str)
{
IfcIndexedTriangleTextureMap m = new IfcIndexedTriangleTextureMap(); int pos = 0; m.parseFields(ParserSTEP.SplitLineFields(str), ref pos); return(m);
}