Gameplay.Unit.Movement.PathAgentController.WarpPosition C# (CSharp) Method

WarpPosition() public method

public WarpPosition ( Vector3 targetPosition ) : void
targetPosition Vector3
return void
        public void WarpPosition(Vector3 targetPosition)
        {
            NavMeshHit navMeshHit;
            NavMesh.SamplePosition(targetPosition, out navMeshHit, 2.0f, areaMask);

            if (!navMeshHit.hit)
                return;

            navMeshAgent.Warp(navMeshHit.position);
        }