GameMachine.Core.Messenger.leaveChannel C# (CSharp) Method

leaveChannel() public method

public leaveChannel ( string channelName ) : void
channelName string
return void
        public void leaveChannel(string channelName)
        {
            Entity entity = new Entity ();
            entity.id = "chatjoin";
            LeaveChat leaveChat = new LeaveChat ();
            ChatChannel chatChannel = new ChatChannel ();
            chatChannel.name = channelName;
            leaveChat.chatChannel.Add (chatChannel);
            entity.leaveChat = leaveChat;
            actorSystem.FindRemote ("default").Tell (entity);
            subscribers.Remove (channelName);
        }