GameFramework.NodeMessageManager.TickMonitor C# (CSharp) Method

TickMonitor() private method

private TickMonitor ( ) : void
return void
        internal void TickMonitor()
        {
            int threadNum = m_NodeMessageThreads.Count;
              for (int i = 0; i < threadNum; ++i) {
            NodeMessageThread thread = m_NodeMessageThreads[i];

            LogSys.Log(LOG_TYPE.INFO, "NodeMessageManager.ThreadMessagePool {0} buffered {1} messages", thread.Thread.ManagedThreadId, thread.PoolCount);

            LogSys.Log(LOG_TYPE.MONITOR, "NodeMessageManager.ThreadActionQueue ThreadActionCount {0} {1}", thread.Thread.ManagedThreadId, thread.CurActionNum);
              }
        }