GameFramework.DefaultMsgHandler.Execute C# (CSharp) Method

Execute() static private method

static private Execute ( object msg, User user ) : void
msg object
user User
return void
        internal static void Execute(object msg, User user)
        {
            LogSys.Log(LOG_TYPE.DEBUG, "Unhandled msg {0} user {1}({2},{3},{4})!!!", msg.GetType(), user.RoleId, user.GetKey(), user.Guid, user.Name);
        }
DefaultMsgHandler