GameFramework.ClientModule.LoadTableConfig C# (CSharp) Method

LoadTableConfig() public static method

public static LoadTableConfig ( ) : void
return void
        public static void LoadTableConfig()
        {
            string root = HomePath.CurHomePath + "/Tables/";
            LogSystem.Debug("table config root = {0}", root);

            //字典表需要为字典功能提供查表机制
            Dict.OnFindDictionary += (Dict.FindDictionaryDelegation)((string key) => {
                TableConfig.StrDictionary cfg = TableConfig.StrDictionaryProvider.Instance.GetStrDictionary(key);
                return cfg.Content;
            });
            TableConfig.LevelProvider.Instance.Clear();
            TableConfig.LevelProvider.Instance.LoadForClient();
            TableConfig.LevelMonsterProvider.Instance.Clear();
            TableConfig.LevelMonsterProvider.Instance.LoadForClient();
            TableConfig.LevelMonsterProvider.Instance.BuildGroupedLevelMonsters();
            TableConfig.ActorProvider.Instance.Clear();
            TableConfig.ActorProvider.Instance.LoadForClient();
            TableConfig.SkillProvider.Instance.Clear();
            TableConfig.SkillProvider.Instance.LoadForClient();
            TableConfig.SkillDslProvider.Instance.Clear();
            TableConfig.SkillDslProvider.Instance.LoadForClient();
            TableConfig.SkillResourcesProvider.Instance.Clear();
            TableConfig.SkillResourcesProvider.Instance.LoadForClient();
            JoinSkillDslResource();
            TableConfig.StoryDlgProvider.Instance.Clear();
            TableConfig.StoryDlgProvider.Instance.LoadForClient();
            TableConfig.StrDictionaryProvider.Instance.Clear();
            TableConfig.StrDictionaryProvider.Instance.LoadForClient();
            TableConfig.UIProvider.Instance.Clear();
            TableConfig.UIProvider.Instance.LoadForClient();
            TableConfig.FormationProvider.Instance.Clear();
            TableConfig.FormationProvider.Instance.LoadForClient();
            BuildFormationInfo();
        }