GameFramework.Story.Commands.SyncMembersCommand.Load C# (CSharp) Method

Load() protected method

protected Load ( Dsl callData ) : void
callData Dsl
return void
        protected override void Load(Dsl.CallData callData)
        {
            int num = callData.GetParamNum();
            if (num > 0) {
                m_UserGuid.InitFromDsl(callData.GetParam(0));
            }
        }