public override ActionType GetBestAction(Game game)
{
Console.WriteLine(game.PlayerHandSet.ActiveHand);
List<ActionEv> actions = Evaluate(game);
foreach (ActionEv ae in actions)
Console.WriteLine(ae.Action + " " + ae.Ev);
foreach (ActionEv ae in actions)
{
if (game.IsValidAction(ae.Action))
return ae.Action;
else
{
Console.WriteLine("OMGGG " + ae.Action);
}
}
Console.WriteLine("BIG FUCCCCKKK");
return ActionType.Split;
}