public override ActionType GetBestAction(Game game)
{
List<ActionEv> actions = Evaluate(game.Upcard(), game.PlayerHandSet.ActiveHand);
foreach (ActionEv ae in actions)
{
if (game.IsValidAction(ae.Action))
return ae.Action;
else
{
//Console.WriteLine("OMGGG " + ae.Action);
}
}
Console.WriteLine("BIG FUCCCCKKK");
return ActionType.Split;
}