FruityFalls.Entities.Fruit.UpdateGraphics C# (CSharp) Method

UpdateGraphics() private method

private UpdateGraphics ( ) : void
return void
        private void UpdateGraphics()
        {
			if (GameCoefficients.ShowCollisionAreas)
			{
				debugGrahic.Clear ();
				const float borderWidth = 4;
				debugGrahic.DrawSolidCircle (
					CCPoint.Zero,
					GameCoefficients.FruitRadius,
					CCColor4B.Black);
				debugGrahic.DrawSolidCircle (
					CCPoint.Zero,
					GameCoefficients.FruitRadius - borderWidth,
					fruitColor.ToCCColor ());
			}
			if (this.FruitColor == FruitColor.Yellow)
			{
				graphic.Texture = CCTextureCache.SharedTextureCache.AddImage ("lemon.png");
				extraPointsLabel.Color = CCColor3B.Black;
				extraPointsLabel.PositionY = 0;

			}
			else
			{
				graphic.Texture = CCTextureCache.SharedTextureCache.AddImage ("cherry.png");
				extraPointsLabel.Color = CCColor3B.White;
				extraPointsLabel.PositionY = -8;
			}
        }