void CreateStrategy(int openFilters, int closeFilters)
{
strategyName = "Unnamed";
this.openFilters = openFilters;
this.closeFilters = closeFilters;
indicatorSlot = new IndicatorSlot[Slots];
for (int slot = 0; slot < Slots; slot++)
{
indicatorSlot[slot] = new IndicatorSlot();
indicatorSlot[slot].SlotNumber = slot;
indicatorSlot[slot].SlotType = GetSlotType(slot);
}
return;
}