void SetLogicalGroup()
{
if (slotType == SlotTypes.OpenFilter || slotType == SlotTypes.CloseFilter)
{
string group = Data.Strategy.Slot[slot].LogicalGroup;
if (string.IsNullOrEmpty(group))
SetDefaultGroup();
else
{
if (group.ToLower() == "all")
cbxGroup.SelectedIndex = cbxGroup.Items.Count - 1;
else
cbxGroup.SelectedIndex = char.ConvertToUtf32(group.ToLower(), 0) - char.ConvertToUtf32("a", 0);
}
}
return;
}