public override void SetDescription(SlotTypes slotType)
{
EntryFilterLongDescription = "the " + ToString() + " ";
EntryFilterShortDescription = "the " + ToString() + " ";
ExitFilterLongDescription = "the " + ToString() + " ";
ExitFilterShortDescription = "the " + ToString() + " ";
switch (IndParam.ListParam[0].Text)
{
case "The Gator Oscillator expands":
EntryFilterLongDescription += "expands";
EntryFilterShortDescription += "expands";
ExitFilterLongDescription += "expands";
ExitFilterShortDescription += "expands";
break;
case "The Gator Oscillator contracts":
EntryFilterLongDescription += "contracts";
EntryFilterShortDescription += "contracts";
ExitFilterLongDescription += "contracts";
ExitFilterShortDescription += "contracts";
break;
default:
break;
}
return;
}