public override void Calculate(SlotTypes slotType)
{
MAMethod maMethod = (MAMethod )IndParam.ListParam[1].Index;
BasePrice basePrice = (BasePrice)IndParam.ListParam[2].Index;
int iNJaws = (int)IndParam.NumParam[0].Value;
int iSJaws = (int)IndParam.NumParam[1].Value;
int iNTeeth = (int)IndParam.NumParam[2].Value;
int iSTeeth = (int)IndParam.NumParam[3].Value;
int iNLips = (int)IndParam.NumParam[4].Value;
int iSLips = (int)IndParam.NumParam[5].Value;
int iPrvs = IndParam.CheckParam[0].Checked ? 1 : 0;
int iFirstBar = Math.Max(iNJaws + iSJaws + 2, iNTeeth + iSTeeth + 2);
iFirstBar = Math.Max(iFirstBar, iNLips + iSLips + 2);
// Calculation
double[] adJaws = MovingAverage(iNJaws , iSJaws , maMethod, Price(basePrice));
double[] adTeeth = MovingAverage(iNTeeth, iSTeeth, maMethod, Price(basePrice));
double[] adLips = MovingAverage(iNLips , iSLips , maMethod, Price(basePrice));
// Saving the components
Component = new IndicatorComp[5];
Component[0] = new IndicatorComp();
Component[0].CompName = "Jaws";
Component[0].DataType = IndComponentType.IndicatorValue;
Component[0].ChartType = IndChartType.Line;
Component[0].ChartColor = Color.Blue;
Component[0].FirstBar = iFirstBar;
Component[0].Value = adJaws;
Component[1] = new IndicatorComp();
Component[1].CompName = "Teeth";
Component[1].DataType = IndComponentType.IndicatorValue;
Component[1].ChartType = IndChartType.Line;
Component[1].ChartColor = Color.Red;
Component[1].FirstBar = iFirstBar;
Component[1].Value = adTeeth;
Component[2] = new IndicatorComp();
Component[2].CompName = "Lips";
Component[2].DataType = IndComponentType.IndicatorValue;
Component[2].ChartType = IndChartType.Line;
Component[2].ChartColor = Color.Lime;
Component[2].FirstBar = iFirstBar;
Component[2].Value = adLips;
Component[3] = new IndicatorComp();
Component[3].ChartType = IndChartType.NoChart;
Component[3].FirstBar = iFirstBar;
Component[3].Value = new double[Bars];
Component[4] = new IndicatorComp();
Component[4].ChartType = IndChartType.NoChart;
Component[4].FirstBar = iFirstBar;
Component[4].Value = new double[Bars];
// Sets the Component's type.
if (slotType == SlotTypes.OpenFilter)
{
Component[3].DataType = IndComponentType.AllowOpenLong;
Component[3].CompName = "Is long entry allowed";
Component[4].DataType = IndComponentType.AllowOpenShort;
Component[4].CompName = "Is short entry allowed";
}
else if (slotType == SlotTypes.CloseFilter)
{
Component[3].DataType = IndComponentType.ForceCloseLong;
Component[3].CompName = "Close out long position";
Component[4].DataType = IndComponentType.ForceCloseShort;
Component[4].CompName = "Close out short position";
}
switch (IndParam.ListParam[0].Text)
{
case "The Jaws rises":
IndicatorRisesLogic(iFirstBar, iPrvs, adJaws, ref Component[3], ref Component[4]);
break;
case "The Jaws falls":
IndicatorFallsLogic(iFirstBar, iPrvs, adJaws, ref Component[3], ref Component[4]);
break;
case "The Teeth rises":
IndicatorRisesLogic(iFirstBar, iPrvs, adTeeth, ref Component[3], ref Component[4]);
break;
case "The Teeth falls":
IndicatorFallsLogic(iFirstBar, iPrvs, adTeeth, ref Component[3], ref Component[4]);
break;
case "The Lips rises":
IndicatorRisesLogic(iFirstBar, iPrvs, adLips, ref Component[3], ref Component[4]);
break;
case "The Lips falls":
IndicatorFallsLogic(iFirstBar, iPrvs, adLips, ref Component[3], ref Component[4]);
break;
case "The Lips crosses the Teeth upward":
IndicatorCrossesAnotherIndicatorUpwardLogic(iFirstBar, iPrvs, adLips, adTeeth, ref Component[3], ref Component[4]);
break;
case "The Lips crosses the Teeth downward":
IndicatorCrossesAnotherIndicatorDownwardLogic(iFirstBar, iPrvs, adLips, adTeeth, ref Component[3], ref Component[4]);
break;
case "The Lips crosses the Jaws upward":
IndicatorCrossesAnotherIndicatorUpwardLogic(iFirstBar, iPrvs, adLips, adJaws, ref Component[3], ref Component[4]);
break;
case "The Lips crosses the Jaws downward":
IndicatorCrossesAnotherIndicatorDownwardLogic(iFirstBar, iPrvs, adLips, adJaws, ref Component[3], ref Component[4]);
break;
case "The Teeth crosses the Jaws upward":
IndicatorCrossesAnotherIndicatorUpwardLogic(iFirstBar, iPrvs, adTeeth, adJaws, ref Component[3], ref Component[4]);
break;
case "The Teeth crosses the Jaws downward":
IndicatorCrossesAnotherIndicatorDownwardLogic(iFirstBar, iPrvs, adTeeth, adJaws, ref Component[3], ref Component[4]);
break;
default:
break;
}
return;
}