protected override void SlotContextMenu_Click(object sender, EventArgs e)
{
ToolStripMenuItem mi = (ToolStripMenuItem)sender;
int tag = (int)mi.Tag;
switch (mi.Name)
{
case "Edit":
EditSlot(tag);
break;
case "Upwards":
MoveSlotUpwards(tag);
break;
case "Downwards":
MoveSlotDownwards(tag);
break;
case "Duplicate":
DuplicateSlot(tag);
break;
case "Delete":
RemoveSlot(tag);
break;
default:
break;
}
return;
}