Flood.Flood.SetupHeaders C# (CSharp) Method

SetupHeaders() public method

public SetupHeaders ( List headers ) : void
headers List
return void
        public void SetupHeaders(List<string> headers)
        {
            headers.AddRange(new string[]
                {
                    "Core/Log.h",
                    "Core/Extension.h",
                    "Core/Reflection.h",
                    "Core/Serialization.h",
                    "Core/Archive.h",
                    "Core/Stream.h",
                    "Core/String.h",
                    "Core/FileWatcher.h",
                    "Core/Math/Color.h",
                    "Core/Math/BoundingBox.h",
                    "Core/Math/Frustum.h",
                    "Core/Math/Plane.h",
                    "Core/Math/Ray.h",
                    "Core/Network/Network.h",
                    "Core/Network/Host.h",
                    "Core/Network/Session.h",
                    "Core/Network/SessionManager.h",
                    "Core/Network/Packet.h",
                    "Core/Network/Peer.h",
                    "Resources/Resource.h",
                    "Resources/ResourceLoader.h",
                    "Resources/ResourceManager.h",
                    "Graphics/Resources/Image.h",
                    "Graphics/Graphics.h",
                    "Graphics/GeometryBuffer.h",
                    "Graphics/RenderContext.h",
                    "Graphics/RenderDevice.h",
                    "Graphics/RenderBatch.h",
                    "Graphics/RenderQueue.h",
                    "Graphics/RenderTarget.h",
                    "Graphics/RenderView.h",
                    "Graphics/RenderBackend.h",
                    "Graphics/RenderBuffer.h",
                    "Graphics/Texture.h",
                    "Engine/Geometry/DebugGeometry.h",
                    "Engine/Resources/Font.h",
                    "Engine/Scene/Entity.h",
                    "Engine/Scene/Group.h",
                    "Engine/Scene/Component.h",
                    "Engine/Scene/Transform.h",
                    "Engine/Scene/Geometry.h",
                    "Engine/Scene/Camera.h",
                    "Engine/Scene/Scene.h",
                    "Engine/Engine.h",
                    "Engine/PlatformManager.h",
                    "Engine/Window/Menu.h",
                    "Engine/Window/Window.h",
                    "Engine/Window/WindowManager.h",
                    "Engine/Input/InputManager.h",
                    "Engine/Input/Keyboard.h",
                    "Engine/Input/Mouse.h",
                    "Engine/Resources/TrueTypeFont.h",
                    "Engine/Texture/TextureAtlas.h"
                });
        }