FlatRedBall.Glue.BehaviorManager.GetAllContainersReferencingBehavior C# (CSharp) Method

GetAllContainersReferencingBehavior() public static method

public static GetAllContainersReferencingBehavior ( string behaviorName ) : List
behaviorName string
return List
		public static List<IBehaviorContainer> GetAllContainersReferencingBehavior(string behaviorName)
		{
			List<IBehaviorContainer> containers = new List<IBehaviorContainer>();

            //for (int i = 0; i < ObjectFinder.Self.GlueProject.Entities.Count; i++)
            //{
            //    EntitySave entitySave = ObjectFinder.Self.GlueProject.Entities[i];



            //    if (entitySave.ContainsBehavior(behaviorName))
            //    {
            //        containers.Add(entitySave);
            //    }
            //}

            //for (int i = 0; i < ObjectFinder.Self.GlueProject.Screens.Count; i++)
            //{
            //    ScreenSave screenSave = ObjectFinder.Self.GlueProject.Screens[i];

            //    if (screenSave.ContainsBehavior(behaviorName))
            //    {
            //        containers.Add(screenSave);
            //    }
            //}

			return containers;
		}