static public int __Shake(IntPtr l)
{
try {
FairyGUI.TransitionItem self = (FairyGUI.TransitionItem)checkSelf(l);
System.Object a1;
checkType(l, 2, out a1);
self.__Shake(a1);
pushValue(l, true);
return(1);
}
catch (Exception e) {
return(error(l, e));
}
}