public void Clear() { if (_rects != null && _rects.Count > 0) { _rects.Clear(); _contentRect.Set(0, 0, 0, 0); OnSizeChanged(true, true); _requireUpdateMesh = true; } }
void ClearSelection() { if (_selectionStart != _caretPosition) { if (_selectionShape != null) { _selectionShape.Clear(); } _selectionStart = _caretPosition; } }