public ScrollUp ( float speed, bool ani ) : void | ||
speed | float | |
ani | bool | |
return | void |
public void ScrollUp(float speed, bool ani)
{
if (_pageMode)
SetPosY(_yPos - _pageSize.y * speed, ani);
else
SetPosY(_yPos - _scrollSpeed * speed, ani);
}
ScrollPane::ScrollUp ( ) : void |
void __arrowButton1Click(EventContext context) { context.StopPropagation(); if (_vertical) { _target.ScrollUp(); } else { _target.ScrollLeft(); } }