} // @ public bool SetNPCTradeInformation
/// <summary>
/// Set items in craft window
/// </summary>
/// <param name="sTinfo">NPCTRADEINFO structure</param>
public bool SetCraftItems (NPCTRADEINFO sTinfo)
{
bool result = false;
if (sTinfo.items == null)
{
return false;
}
else
{
for (byte i = 0; i < sTinfo.items.Length; i++)
{
result = FFACE.SetCraftItem(_InstanceID, 0, sTinfo.items[i].ItemID, sTinfo.items[i].Index, sTinfo.items[i].Count, i);
if (!result)
break;
}
}
return result;
} // @ public bool SetCraftItems