FECipherVit.User.User C# (CSharp) Method

User() public method

public User ( FECipherVit Owner ) : System
Owner FECipherVit
return System
        public User(FECipherVit Owner)
        {
            Deck = new Region(this);
            Hand = new Region(this);
            Grave = new Region(this);
            Support = new Region(this);
            Kizuna = new Region(this);
            KizunaUsed = new Region(this);
            Orb = new Region(this);
            FrontField = new Region(this);
            BackField = new Region(this);
            Overlay = new Region(this);
            AllRegions = new List<Region>();
            AllRegions.Add(Deck);
            AllRegions.Add(Hand);
            AllRegions.Add(Grave);
            AllRegions.Add(Support);
            AllRegions.Add(Kizuna);
            AllRegions.Add(KizunaUsed);
            AllRegions.Add(Orb);
            AllRegions.Add(FrontField);
            AllRegions.Add(BackField);
            AllRegions.Add(Overlay);
            this.Owner = Owner;
        }

Same methods

User::User ( string UserAsString, FECipherVit Owner ) : System