Drought.Graphics.Particles.ProjectileTrailParticleSystem.ProjectileTrailParticleSystem C# (CSharp) Method

ProjectileTrailParticleSystem() public method

public ProjectileTrailParticleSystem ( Microsoft.Xna.Framework.Content.ContentManager content, GraphicsDevice device ) : System
content Microsoft.Xna.Framework.Content.ContentManager
device GraphicsDevice
return System
        public ProjectileTrailParticleSystem(ContentManager content, GraphicsDevice device)
            : base(content, device)
        {
        }