Discord.Net.WebSockets.VoiceSocket.VoiceSocket C# (CSharp) Method

VoiceSocket() private method

private VoiceSocket ( DiscordConfig config, Discord.Audio.AudioServiceConfig audioConfig, JsonSerializer serializer, Logger logger ) : Discord.API.Client
config DiscordConfig
audioConfig Discord.Audio.AudioServiceConfig
serializer Newtonsoft.Json.JsonSerializer
logger Logger
return Discord.API.Client
        internal VoiceSocket(DiscordConfig config, AudioServiceConfig audioConfig, JsonSerializer serializer, Logger logger)
            : base(config, serializer, logger)
        {
            _audioConfig = audioConfig;
            _decoders = new ConcurrentDictionary<uint, OpusDecoder>();
            _targetAudioBufferLength = _audioConfig.BufferLength / 20; //20 ms frames
            _encodingBuffer = new byte[MaxOpusSize];
            _ssrcMapping = new ConcurrentDictionary<uint, ulong>();
            _encoder = new OpusEncoder(48000, _audioConfig.Channels, 20, _audioConfig.Bitrate, OpusApplication.MusicOrMixed);
            _sendBuffer = new VoiceBuffer((int)Math.Ceiling(_audioConfig.BufferLength / (double)_encoder.FrameLength), _encoder.FrameSize);
        }