Danmaku_no_Kyojin.Screens.TitleScreen.LoadContent C# (CSharp) Method

LoadContent() protected method

protected LoadContent ( ) : void
return void
        protected override void LoadContent()
        {
            _logo = GameRef.Content.Load<Texture2D>("Graphics/Pictures/logo");
            _backgroundImage = GameRef.Content.Load<Texture2D>("Graphics/Pictures/background");

            if (_passSound == null)
                _passSound = GameRef.Content.Load<SoundEffect>(@"Audio/SE/pass");

            base.LoadContent();
        }