Danmaku_no_Kyojin.Screens.OptionsScreen.LoadContent C# (CSharp) Method

LoadContent() protected method

protected LoadContent ( ) : void
return void
        protected override void LoadContent()
        {
            _background = GameRef.Content.Load<Texture2D>("Graphics/Pictures/background");
            _keyboardIcon = GameRef.Content.Load<Texture2D>("Graphics/Pictures/keyboard_icon");
            _gamepadIcon = GameRef.Content.Load<Texture2D>("Graphics/Pictures/gamepad_icon");
            _volumeBar = GameRef.Pixel;

            _titleFont = Game.Content.Load<SpriteFont>("Graphics/Fonts/TitleFont");

            base.LoadContent();
        }