public override void Draw(SpriteBatch sp)
{
sp.DrawCircle(GetCenter().X, GetCenter().Y, Radius, 10, Color.White);
for (int i = 0; i < _axes.Count; i++)
{
float a = _axes[i].Y / _axes[i].X;
var x = new Vector2(GetCenter().X - (float)(Radius * Math.Cos(a)), GetCenter().Y - (float)(Radius * Math.Sin(a)));
var y = new Vector2(GetCenter().X + (float)(Radius * Math.Cos(a)), GetCenter().Y + (float)(Radius * Math.Sin(a)));
sp.DrawLine(x, y, Color.Red);
}
}