CryEngine.Attachment.SwitchToParticleEffectObject C# (CSharp) Method

SwitchToParticleEffectObject() public method

public SwitchToParticleEffectObject ( ParticleEffect effect, Vec3 offset, Vec3 dir, float scale ) : void
effect ParticleEffect
offset Vec3
dir Vec3
scale float
return void
        public void SwitchToParticleEffectObject(ParticleEffect effect, Vec3 offset, Vec3 dir, float scale)
        {
            NativeEntityMethods.BindAttachmentToParticleEffect(Handle, effect.Handle, offset, dir, scale);
        }