ColorSpace.ColorVector.ConvertLinearSRgbToXyz C# (CSharp) Method

ConvertLinearSRgbToXyz() public method

public ConvertLinearSRgbToXyz ( ) : void
return void
        public void ConvertLinearSRgbToXyz()
        {
            const double m11 = 8504.0 / 20625.0;
            const double m12 = 447.0 / 1250.0;
            const double m13 = 361.0 / 2000.0;
            const double m21 = 1063.0 / 5000.0;
            const double m22 = 447.0 / 625.0;
            const double m23 = 361.0 / 5000.0;
            const double m31 = 1063.0 / 55000.0;
            const double m32 = 149.0 / 1250.0;
            const double m33 = 28519.0 / 30000.0;
            double r = Component1;
            double g = Component2;
            double b = Component3;
            Component1 = (m11 * r + m12 * g + m13 * b);
            Component2 = (m21 * r + m22 * g + m23 * b);
            Component3 = (m31 * r + m32 * g + m33 * b);
        }

Usage Example

示例#1
0
文件: Program.cs 项目: EFanZh/EFanZh
        private static Tuple<Color, double, double>[] GenerateColors()
        {
            var result = new Tuple<Color, double, double>[256 * 256 * 256];
            int i = 0;

            for (short r = 0; r < 256; ++r)
            {
                for (short g = 0; g < 256; ++g)
                {
                    for (short b = 0; b < 256; ++b)
                    {
                        ColorVector colorVector = new ColorVector(r / 255.0, g / 255.0, b / 255.0);

                        colorVector.ConvertSRgbToLinearSRgb();
                        colorVector.ConvertLinearSRgbToXyz();
                        colorVector.ConvertXyzToXyy();
                        double hue = Math.Atan2(colorVector.Component2 - D65.SmallY, colorVector.Component1 - D65.SmallX);

                        result[i] = new Tuple<Color, double, double>(Color.FromArgb(r, g, b), colorVector.Component3, hue);

                        if (i % 1000000 == 0)
                        {
                            Console.WriteLine(i);
                        }

                        i++;
                    }
                }
            }

            return result;
        }