ChessDotNet.Tests.ChessGameTests.TestGetValidMovesWhitePawnPromotion C# (CSharp) Method

TestGetValidMovesWhitePawnPromotion() private method

private TestGetValidMovesWhitePawnPromotion ( ) : void
return void
        public static void TestGetValidMovesWhitePawnPromotion()
        {
            Piece[][] board = new Piece[8][]
            {
                new[] { kw, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, pw },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, kb, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o }
            };
            ChessGame cb = new ChessGame(board, Player.White);
            ReadOnlyCollection<Move> actual = cb.GetValidMoves(new Position(File.H, 7));
            List<Move> expected = new List<Move>()
            {
                new Move("H7", "H8", Player.White, 'Q'),
                new Move("H7", "H8", Player.White, 'r'),
                new Move("H7", "H8", Player.White, 'B'),
                new Move("H7", "H8", Player.White, 'n')
            };

            Assert.AreEqual(expected.Count, actual.Count);
            foreach (Move move in expected)
            {
                Assert.True(actual.Contains(move), "Actual does not contain " + move.ToString());
            }
        }
ChessGameTests