CSPspEmu.Core.Gpu.Run.GpuDisplayListRunner.OP_TEXTURE_ENV_MAP_MATRIX C# (CSharp) Method

OP_TEXTURE_ENV_MAP_MATRIX() public method

public OP_TEXTURE_ENV_MAP_MATRIX ( ) : void
return void
        public void OP_TEXTURE_ENV_MAP_MATRIX()
        {
            GpuState->TextureMappingState.ShadeU = (short)BitUtils.Extract(Params24, 0, 2);
            GpuState->TextureMappingState.ShadeV = (short)BitUtils.Extract(Params24, 8, 2);
        }
GpuDisplayListRunner