CSL_Traffic.UI.RoadCustomizerPanel.PopulateAssets C# (CSharp) Method

PopulateAssets() public method

public PopulateAssets ( ) : void
return void
        public void PopulateAssets()
        {
            this.m_objectIndex = 0;
            //if (this.m_panelType == Panel.VehicleRestrictions)
            if (m_panelIndex == 0)
            {
                this.m_panelType = Panel.VehicleRestrictions;
                this.SpawnEntry("PassengerCar", "PassengerCar", null, null, false, false).objectUserData = ExtendedVehicleType.PassengerCar;
                this.SpawnEntry("Bus", "Bus", null, null, false, false).objectUserData = ExtendedVehicleType.Bus;
                this.SpawnEntry("CargoTruck", "CargoTruck", null, null, false, false).objectUserData = ExtendedVehicleType.CargoTruck;
                this.SpawnEntry("GarbageTruck", "GarbageTruck", null, null, false, false).objectUserData = ExtendedVehicleType.GarbageTruck;
                this.SpawnEntry("Hearse", "Hearse", null, null, false, false).objectUserData = ExtendedVehicleType.Hearse;
                this.SpawnEntry("Emergency", "Emergency", null, null, false, false).objectUserData = ExtendedVehicleType.EmergencyVehicles;
            }
            //else if (this.m_panelType == Panel.SpeedRestrictions)
            else if (m_panelIndex == 1)
            {
                this.m_panelType = Panel.SpeedRestrictions;
                this.SpawnEntry("15", "15 km/h", null, null, false, true).objectUserData = 15;
                this.SpawnEntry("30", "30 km/h", null, null, false, true).objectUserData = 30;
                this.SpawnEntry("40", "40 km/h", null, null, false, true).objectUserData = 40;
                this.SpawnEntry("50", "50 km/h", null, null, false, true).objectUserData = 50;
                this.SpawnEntry("60", "60 km/h", null, null, false, true).objectUserData = 60;
                this.SpawnEntry("70", "70 km/h", null, null, false, true).objectUserData = 70;
                this.SpawnEntry("80", "80 km/h", null, null, false, true).objectUserData = 80;
                this.SpawnEntry("90", "90 km/h", null, null, false, true).objectUserData = 90;
                this.SpawnEntry("100", "100 km/h", null, null, false, true).objectUserData = 100;
                this.SpawnEntry("120", "120 km/h", null, null, false, true).objectUserData = 120;
                this.SpawnEntry("140", "140 km/h", null, null, false, true).objectUserData = 140;
            }

            m_panelIndex = (m_panelIndex + 1) % 2; 
        }