public static Npc Load(string filePath)
{
Npc npc = new Npc();
using (FileStream fs = new FileStream(filePath, FileMode.OpenOrCreate))
{
using (BinaryReader binaryReader = new BinaryReader(fs))
{
npc.Name = binaryReader.ReadString();
npc.TextureNumber = binaryReader.ReadInt32();
npc.HP = binaryReader.ReadInt32();
npc.MP = binaryReader.ReadInt32();
npc.Strength = binaryReader.ReadInt32();
}
}
return npc;
}