BulletCSharp.btUniformScalingShape.getAabbSlow C# (CSharp) Method

getAabbSlow() public method

public getAabbSlow ( SWIGTYPE_p_btTransform t, SWIGTYPE_p_btVector3 aabbMin, SWIGTYPE_p_btVector3 aabbMax ) : void
t SWIGTYPE_p_btTransform
aabbMin SWIGTYPE_p_btVector3
aabbMax SWIGTYPE_p_btVector3
return void
        public virtual void getAabbSlow(SWIGTYPE_p_btTransform t, SWIGTYPE_p_btVector3 aabbMin, SWIGTYPE_p_btVector3 aabbMax)
        {
            BulletCollisionPINVOKE.btUniformScalingShape_getAabbSlow(swigCPtr, SWIGTYPE_p_btTransform.getCPtr(t), SWIGTYPE_p_btVector3.getCPtr(aabbMin), SWIGTYPE_p_btVector3.getCPtr(aabbMax));
            if (BulletCollisionPINVOKE.SWIGPendingException.Pending) throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve();
        }