BulletCSharp.BulletDynamicsPINVOKE.btDiscreteDynamicsWorld_addRigidBody__SWIG_1 C# (CSharp) Method

btDiscreteDynamicsWorld_addRigidBody__SWIG_1() private method

private btDiscreteDynamicsWorld_addRigidBody__SWIG_1 ( HandleRef jarg1, HandleRef jarg2, short jarg3, short jarg4 ) : void
jarg1 System.Runtime.InteropServices.HandleRef
jarg2 System.Runtime.InteropServices.HandleRef
jarg3 short
jarg4 short
return void
        public static extern void btDiscreteDynamicsWorld_addRigidBody__SWIG_1(HandleRef jarg1, HandleRef jarg2, short jarg3, short jarg4);
BulletDynamicsPINVOKE