Box2DX.Collision.CircleShape.UpdateSweepRadius C# (CSharp) Method

UpdateSweepRadius() private method

private UpdateSweepRadius ( Vec2 center ) : void
center Box2DX.Common.Vec2
return void
        internal override void UpdateSweepRadius(Vec2 center)
        {
            // Update the sweep radius (maximum radius) as measured from
            // a local center point.
            Vec2 d = _localPosition - center;
            _sweepRadius = d.Length() + _radius - Settings.ToiSlop;
        }