private buttonStepBackward_Click ( object sender, |
||
sender | object | |
e | ||
return | void |
private void buttonStepBackward_Click(object sender, RoutedEventArgs e)
{
int step = Convert.ToInt32(1000 / frameRate);
Player.Time = Player.Time.Add(new TimeSpan(0, 0, 0, 0, -step));
FreshTime();
}