void GetEnemyPositions()
{
StringBuilder sb = new StringBuilder();
string s = String.Empty;
List<Ship> enemyPositions = new List<Ship>();
while (s != null)
{
sb.AppendLine(s);
s = Console.ReadLine();
if (s != null)
{
#if DEBUG
_player.Log("<< " + s);
#endif
enemyPositions.Add(Ship.Parse(s));
if (enemyPositions.Count == _shipCount)
break;
}
}
Debug.WriteLine(sb.ToString());
_player.Offense.RegisterEnemyPositions(enemyPositions);
}